Rules for Saturday Virtual Competitions

General

  1. Each contest features two teams of three or four players each from one school.

  2.  Substitutions are permitted between quarters. Subs must mute their microphone and not use chat when they are not in play.
  3. Each team must designate a captain before each round. When a captain is required to give an answer, another player may be designated if desired. The spokesperson will say the word ANSWER before giving an answer so that the moderator knows that the team discussion is over.
  4. Points are scored by correct answers only; incorrect answers do not lose points. All questions missed may be answered by the opposing team for the points.
  5. At their discretion, officials may give a player a chance to “be more specific” if his answer is deemed neither correct nor incorrect. For example, surnames are acceptable provided there are no others having the same surname with whom he might be confused (e.g. the Roosevelts). If more information is provided than is required for a correct answer and some portion is incorrect, the whole answer will be deemed incorrect.
  6. All math answers must be expressed in simplest terms, except denominators need not be rationalized. Calculators are not allowed.
  7. Units must be given in math answers where applicable, unless it is stated in question what units are sought; for example, “. . . Give me the volume, in cubic centimeters, of a sphere . . .”
  8. On matching questions, all elements to be matched must be included in the response, not merely, “In order, they are…”
  9. If equipment malfunctions, please call the tournament tech director for help. Most technical difficulties can be solved without any issue.
  10. Any appeal may be launched at the end of the Match if it makes a difference in which team wins. An appeal shall consist of the player and/or coach explaining the issue to the official(s). The official(s) may then consult with the opposing coach as they see fit. A team is permitted a maximum of two question appeals per game.
  11. Paper and pen or pencil are allowed for contestant use during the game.

First Period (“Warmup Round”).

  1. All questions are assigned to a team and are worth 10 points apiece.
  2. This is a buzzerless competition. Questions will be read alternately to Team A and Team B. Each pair of questions will be on the same topic – such as Science for both teams for their first question each. The order will be ABBA ABBA etc.
  3. If the first team is incorrect, the question will be referred to the other team.
  4. Consultation is allowed on all questions in all games. Students may confer both verbally and through the chat feature so that audio cannot be misinterpreted by the captain.

Second Period (“Bonus Round”)

  1. There are two kinds of questions: assigned and bonus. Assigned questions will be read alternately BABA etc.
  2. Assigned questions in this round will have three parts. The assigned question carries 15 points if answered correctly on the first clue; 10 points on the second; 5 points on the third. The moderator will pause after each part of the question. If the first team guesses incorrectly, the question is stopped there and the opposing team may answer for that number of points. If, however, the first team passes or doesn’t answer, they will be read the next question.
  3. Correctly answering an assigned question gives a team control of a three-question category-oriented bonus series, worth a possible 30 points. The team starts off with a 5-pointer, then a 10, and finally a 15. If the team misses at any level, the bonus for that team stops there, and the opposing team is offered only the question missed at that level, and the bonus for the second team stops there (they may not continue to other levels).
  4. In the event that a team’s answer to an assigned question is initially ruled incorrect but is later accepted on appeal, the team will play an additional bonus category.

Third Period (“Stump the Experts Round”)

Rules are identical to the First Quarter, except assigned questions are valued at 20 points.

Game Format

  1. The 1st Period has 12 assigned questions, the 2nd Period has 6 assigned questions feeding into 4 bonus categories, the 3rd Period has 12 assigned questions.
  2. All first- and second-period assigned questions are worth 10 points; third-period tossups are worth 20 points.

 

 

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